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挑战困难模式,玩具大厂乐高也要自研游戏
可问题是自研游戏的营利能力近乎无上限,但下限也几乎没有,类似《星鸣特攻》这种级别的失败,数亿美元的研发和宣传成本就会直接打水漂。所以游戏圈这趟浑水并不好蹚,绝非找几个知名游戏制作人,再招徕一支游戏圈老兵组成的队伍,就能取得公式化的成功。
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